

Sarsenworld
is a theoretical video game that explores the concept of “death”
in a blurred distinction between fact and fiction. It’s a game-world where
players can sacrifice their life and be reborn inside the game. The strange,
paranormal interface allows players to control their characters “on the
other side,” and communicate or seek guidance with the ghosts of former
players. Once players die, however, they are cut from their human body and exist
as a self-aware character as part of the virtual environment. To create Sarsenworld,
every last nuance of human behavior must be categorized and codified. This gives
players the added feature of being able to twist nature to serve their own occult
indulgences. We are under the control of an advanced AI who is omnipresent and
all seeing; everyone knows that! Learn to perform queries on this cosmic database
and you just might “level up.” Sarsenworld requires players to perform
cryptic rituals with the screen characters in order to unlock the layers of
reality that would allow them to communicate with the beyond. The game also
utilizes advanced motion detection and speech recognition technology to translate
the verbal commands and hand gestures required to summon the game “spirits”
to do your bidding. It takes advantage of PML (Psionic Markup Language) to allow
greater functionality with the afterlife. The “spirits” are a proprietary
mixture of real ghosts and state-of-the-art algorithms used to simulate personalities
and resurrect dead people ‘IRL’. The ability to actually die and
be reborn inside the game has been disabled for the demo.
Sarsenworld